Unity Remote 5

Unity Remote 5 on your Android device to test your game live in the Unity Editor

Total ratings

2.97 (Rating count: 5,453)

Review summary

These summaries are automatically generated weekly using AI based on recent user reviews. Google Play Store does not verify user reviews, so some user reviews may be inaccurate, spammy, or outdated.
Pros
  • The app can work well for testing small things without having to build the whole app.
  • Once configured correctly, it connects easily and allows for testing.
  • Helpful for developers who understand how to set up their environment properly.
Cons
  • Laggy and has resolution issues, making it hard to play test effectively.
  • Requires a lot of troubleshooting and configuration to get it working.
  • Inconsistent performance and dependency on Unity and device settings.
Most mentioned
  • USB debugging must be enabled on the phone.
  • Requires correct build settings in Unity for Android.
  • Involves trial and error to establish a working connection.
  • There are issues with certain versions of phone drivers causing connectivity problems.
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User reviews

Recent rating average: 4.10
All time rating average: 2.97
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30% (6)
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35% (7)
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2 star
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Date Author Rating Comment
2024-06-13
Tyler L
This app works flawlessly. If it doesn't work for you it's because you need to set your build settings to Android in the unity editor, and close unity. Turn on developer mode on your device and, turn on USB DEBUGGING in the developer settings. Once you plug the USB into your computer, make sure file transfer is selected, and let it install the drivers it needs before re-opening unity. There are some good YouTube videos that walk you through it, step by step if you still can't get it working.
2023-05-12
Chizo
It works well but I wish that when I play test, it's actually the game playing on my phone and not a "stream" of it from the PC because there's a lot of delay, lag and the resolution is quite bad. I don't know if that's possible tho but the app works well
2023-01-06
gibran zidane
I got this working on my first try. You will need the Androud Build Support installed on your project (Install with Unity Hub), switch platform to Android on your Build Settings, have your phone on USB Debugging with your computer (Search on google how to turn it on on your phone), and set the Editor to use Any Android Device on your Project Settings > Editor. Also try enabling File Transfer on your phone. Hope this helps.
2022-11-24
Manglemba Longjam
I like this app and its interfaces. But why this app is not updating since the begining? It needs lot more to be upgraded. The problem I am facing is that, when I set the resolution as 'Normal' it slows down. It should be smoothly running app as it works through USB, not the Bluetooth. Please fix this problem.
2022-02-14
A Fish
I got this configured correctly (basically your phone on dev mode and using a USB 2.0, open Unity with the phone plugged in) This does work, but you need a decent computer to test since it streams your game to your phone. This says nothing about how well it will run on mobile. It would be better if the app loads the game onto your phone's RAM and request data be retrieved when needing to load something. Data can be sent to the editor to emulate what's happening on the phone. Overall it works.
2022-02-08
Joe “jtnoble321” Noble
It can be a little laggy, but for testing the small things when you don't want to build the whole app, it works well. For those saying they can't get it working, try enabling "USB Debugging" in your phone's developer options, that did the trick for me!
2021-11-24
Mwsqz
Amazing if you are capable of making it work. It's all about having the right SDK/NDK/JDK versions in unity. Also enable USB debugging and trust apps from other sources in the phone.
2021-10-30
Walle Duc
I finally discovered the app didn't work because the phone developer mode was off. Samsung Note phone has a weird way of turning on the developer mode which I can't locate in the Setting menu. To turn on. Go to 》Setting》About Phone》Software Info. You'll see the Build Number field. Tap the field 7 times. You will see the Developer Mode enabled message at the bottom of the screen. Now go: 》Setting》Developer Options. Select and enable USB Debugging.
2021-10-17
Mikhail Humphries
It works! You just have to troubleshoot it. I spent a few hours on the web trying to get it to work and I finally did. I don't exactly know what was the problem because i changed a lot of stuff but Tips: I download the android studio and got sdk and watch YouTube videos about unity and SDK.
2021-09-04
Jessica Adlof
So, I tried many a solution to resolve my ability to connect this app to Unity and alas it will not. I wish it would, but it fails to connect on the Application.EnterPlayMode. Ending task on adb (32 bit) keeps Unity Editor from crashing but still won't connect. Hopefully this helps some folks decide if they want to try, cause this app does appear to work for some, but not for me.
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