Futuristic Strategy RPG
Total ratings
3.33
(Rating count:
6,718)
Review summary
Pros
- Beautiful graphics and character design
- Engaging gameplay with unique mechanics
- Diverse character roster and skills
- Interesting battle mechanics
- Innovative tower defense style
Cons
- Steep learning curve and complex mechanics
- Poor UI and lack of explanations for game elements
- Repetitive leveling and resource grinding
- Frustrating level design and gameplay experience
- Lack of meaningful content and updates
Most mentioned
- Quality of life (QoL) improvements needed
- Gameplay often involves grinding
- Game feels unpolished or disorganized
- Storyline is lacking or uninteresting
- Strong comparison to other games like Arknights
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User reviews
Recent rating average:
2.80
All time rating average:
3.33
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Date | Author | Rating | Comment |
---|---|---|---|
2023-09-02 | Dorian P. | The world itself is beautifully designed. I enjoy the atmosphere that is presented in the levels and cutscenes. Even the characters have been designed with an astute amount of detail. I however cannot recommend the game, as the gameplay itself relies so heavily on drawing characters to be any fun. Contrast against the fact that you'll be playing this chore of a game for a very long time before you see half enough resources to actually draw a new hero. I miss kings raid. :'( | |
2023-03-24 | Ron Patterson | This game could have been amazing; Great character and enemy designs, fun, frantic gameplay, nice graphics, and a unique story. However, the developer doesn't seem to care for maintaining or marketing the game, and Vespa's bad habit of overmonetization hit this game as well. Also, while it's way too late, the game could have done well with features like letting you be the MC instead of the boring Jin, and introduced bond events and features, much like other games in this genre. | |
2022-07-24 | Danny Bell | I'd rather a game being mediocre than start off with a lot of promise and then devolve into frustrating, boring level design that removes options. Don't get my hopes up that the game is going to be fun and then just sort of give up on trying a few levels in. I wanted to like this so bad, but the steep drop off into poor level design and a lack of resources for leveling is unforgivable. | |
2022-06-11 | Jonathan Anderson | Enjoying this game so far, characters are diverse and decent level of strategy needed in game play. Like others have stated, game could use some QoL improvements. I still have no idea about what elements do, I've just been matching equipment to boosts character's corresponding elements. One of the few games where I followed the story as the cutscenes are entertaining, story being okish. Need more of a community as I look to wiki and YouTube to explain game mechanics and tier lists. | |
2022-05-27 | Bryce Adams | An interesting idea in the Arknights style, but too many fiddly bits. The angled battlefield is cinematic, but very difficult to read and deploy effectively. The units all blur together as well, and needing to target skills is clunky. I felt I was fighting the UI more than the enemies. There's gear, leveling skills, base building, unit stamina for the base building, it feels disorganized, like they just put every mechanic in a pile without hooking them together. | |
2022-05-21 | Imani Dean | I love everything about this game except for the storyline. It's the opposite of compelling or interesting and really drags down the interesting battle mechanics and character skills. The art is okay (I personally liked Kings Raid better) and the fact there aren't 100+ characters makes rolls feel more important instead of overwhelming and disappointing. | |
2022-05-19 | Huu Vu | Other than character design, game is terrible. Tutorial is almost nonexistent. Mid game, you don't even play the game b/c super grinding (1 day = one skill level/120). Difficulty spike is mountain high after normal mode. Gameplay control always put you at a disadvantage: can't even see some of the enemies and hard to deploy units correctly. Overall, can't even call this a game b/c you don't even get to play at all (it's just dispatch all day). Extremely disappointed at Vespa. | |
2022-05-17 | Lagunist | It would be nice to have some content... other than just "Plz just gives us more moneys, because we wants it." Give me something more than a leader board. And before I get one of these awful dev responses... I have spent money. About $500 or so. It would be nice to have a reason to keep playing. You literally just grind the same 7 chapters over and over. No skill needed... just levels. | |
2022-05-10 | Richy | Pretty good game. Graphics and units look great, and each unit feels unique with their own set of skills. With some quality of life updates it could be really good. However as of now having to sit there for 45 minutes while the game auto completes 20 battles is horrible. Auto battle needs to be atleast 4x speed or higher because 45 minutes is unacceptable. Also annoying how the character deploy spaces are exactly one healing circle away but my units just walk out of the circle when enemies come. | |
2022-05-08 | Matthew Elliott | Don't let the reviews scare you away. It's a very awesome step forward from Arknights to a 3D and innovative TD game. I love Arknights and have been enjoying this moreso as a more interactive TD game (manually aiming skills and coordinating them is a breath of fresh air). It's something you have to watch, you can't just interlock grid squares and then hit abilities. You have to keep a watchful eye on who is where so you can aim your skills. Overall great game, in my opinion. |
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