Unique sci-fi strategy and idle game. Collect resources, capture planets!
Total ratings
3.89
(Rating count:
14,030)
Review summary
Pros
- Interesting concept blending idle and strategy gameplay
- Good graphics and art design
- Overall engaging and enjoyable in short bursts
- Dev support and updates are acknowledged by users
Cons
- Gameplay becomes repetitive and lacks challenge
- High resource costs create grindy experience
- No clear tutorial or storyline
- Storage limits force players to frequently reopen the game
Most mentioned
- Game becomes stale quickly after initial engagement
- Lack of effective gameplay mechanics and depth
- Difficulty spikes and resource requirements are unbalanced
- Asteroids and random events detract from enjoyment
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User reviews
Recent rating average:
2.80
All time rating average:
3.89
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Date | Author | Rating | Comment |
---|---|---|---|
2022-09-11 | Pierre Giguère | A valiant but ultimately insignificant effort in the idle conquest genre. Could be a sporadically enjoyable minutewaster if it had some atmosphere (ha), but the art direction seems to consist of random free placeholder art. Gameplay becomes stale quickly and some mechanics are dubiously implemented, like colony happiness, which is so easy to handle with a swipe that it's essentially wasted, and terraforming. Feels like the dev ran out of steam and rushed the game, botching the end. Too bad! | |
2020-05-19 | That One Guy | hope you like monotonous unrewarding experience after they get you to sink just enough time to reel you in. Clickbait trash of the highest order. *excellent design and execution of the idea. Graphically is beautiful. Lacks gameplay mechanics and storage does not allow you more than 18 minutes before required to open game just to tap a few bubbles and close it. Every 18 min.****edit* ****dev is solving balance issues. Excellent to see devs supporting their game. Will update if actually fixed**** | |
2020-05-06 | Deschain | Decent game, but no challenge besides waiting... I've conquered all 5 systems with ease and almost have troops to max level. Now there's nothing left to do. The only skill this game takes is patience. I paid the couple bucks for the expanded storage because it helped progress and I felt the game was worth it. Something needs to be added for an actual challenge | |
2020-04-28 | Roger R. | I normally really enjoy idle resource management games, this one seemed to stand out a bit more initially. the colonizing planets and upgrading armies mechanisms added a different level of game play to the traditional "idle simulation" game. Unfortunately, this all superficial. There's a huge wait between the second and third planets with virtually nothing to do except empty out your storage every few mins. Uninstalling, hopeful for future updates making this game realize its full potential. | |
2020-04-18 | A Google user | At first I wasn't sure what to expect. Once I figured out thr space aclatonin part, I had lots of fun. I conquered and expanded to 4 of the 5 galaxies. Then it just spiked in how much money and how long it would take to earn it for the last galaxy. Maybe if I could get boosts for watching ads to help I might try. Oh and the asteroids added some randomness to fights, but one you rule galaxies, it just became chores. At least 3 planets were hit every 10 minutes. Ugh. | |
2020-04-08 | A Google user | Like pretty much everyone else is saying it's fun to start but than you hit a brick wall and can't advance with out opening the game every 5 mins or so to gather resources and that becomes the whole game. Like pretty much every other ideal game you need a restart point that gives you a bonus to do so and advance furthur in the game if you keep it like it is. | |
2020-03-28 | A Google user | Quick fixes: - ships are very, very boring. The respawn time of armies and ship speed take away all strategic need. - Rebels need a bit more work. It would be a lot more interesting if they did more Maybe an idea: rebels stay represented as a cloud. But instead of tapping, you'd have to build specific buildings. - colonies are a bit unnecessary. They're so useless it's better not to get them. Get them to produce small amounts of resources (rebels could affect the resource output to keep it fun) | |
2020-03-27 | A Google user | Seems fun but there is no tutorial at all and no storyline. Dont really understand what the end game goal is but for a short time keeps me occupied during this virus outbreak. Re : Update. I played for awhile and got pretty far. Upon reopen now it just sits at "Authenticating" screen. Never goes further. Very disappointed. Was starting to enjoy it :/ | |
2020-03-20 | A Google user | This is a fun game, though no real strategy is involved outside of making sure you have the supplies to defend a planet after an attack. A few tips for the devs, having finished the game: 1. Stop the astroids, they happen every, seemingly, 5 minutes and have 0 impact on the game. Either add an upgrade to stop them or get rid of them as they serve no purpose. 2. Level cap your army. 3. Add the next expansion. If you want further detail give me an email as the review is character caped. | |
2020-03-18 | A Google user | The game itself is great! The jump may have been big between planets but I was able to manage pretty easily. The game is simply just too easy. I'm now finished with everything other than terraforming every single planet. Maybe trading options instead of just conquering the planets would help those who are having a hard time advancing or find it too long. Not quite sure what the negative impact asteroid have yet... other than killing troops. Keep it up! More updates for the Nebulas please! |
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