Discover an RPG built of cards
Total ratings
4.61
(Rating count:
157)
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User reviews
Recent rating average:
3.90
All time rating average:
4.61
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Date | Author | Rating | Comment |
---|---|---|---|
2024-08-06 | KoldLv | Great game. Love the battle system but it's too short. | |
2024-07-17 | brick55 | Really fun short jrpg. Art, music and sound design is fantastic. Gameplay stops evolving about halfway through. | |
2024-05-01 | DannCVK | The perfect RPG to take on the go. Engaging story and addictive gameplay are among the things that keeps you going back for more. Highly recommended. | |
2024-04-22 | Danny Koh | Is there a bug? Items cannot be scrolled/chosen during combat? Only...1st 7 items of the first page can be used..? ..?? | |
2024-03-31 | Chris Santoso | Its a pretty great game, has old school rpg vibes with a different presentation and art style through cards:) | |
2024-03-03 | Fraenz Noa | The game is easy yet fun, while the story is basic it got good storytelling yet some parts get dragged on but overall its good | |
2024-01-02 | Michael Lin | It's OK. Imagine a traditional JRPG, but cut down on cutscenes, character, and story, and turn most of the art assets into cards. Some might like it, but to me it's too empty. The story was serviceable and the characters were likeable to an extent, but there's just not enough there to keep me engaged. For the price tag it's understandable. | |
2023-09-20 | Uri Strauss | Personally very disappointed by this game. Predictable, simple and 100% linear story with boring, braindead gameplay. | |
2023-08-20 | Scott Randolph | Thank you for your effort and time in making such a unique and beautiful game. Well done. | |
2023-08-16 | Adam Lawson | A solid turn-based RPG with good fundamentals, nice card art, and that Yoko Taro... charm? Movement can be a mite finnicky (a small problem in a game like this) and scrolling through items mid-battle is tricky to impossible (a far bigger problem, but only mattered for me on the last boss). The combat has a solid balance between depth and simplicity, and is surprisingly flashy for a game repped entirely by cards, and the story goes places. A dozen houts is a good length for a game like this. |
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