Grim Quest - Old School RPG: Dark Fantasy Adventure
"Grim Quest - Old School RPG" is a captivating single player turn-based RPG that combines tabletop vibes with dungeon crawling and roguelike mechanics. Immerse yourself in a unique dark fantasy world, managing your character's sanity, and engaging in tactical combat. Choose from 27 backgrounds, customize spells, and experience interactive text-based events. With no aggressive monetization, enjoy quests, bounties, and lore collectibles at your own pace while navigating a richly detailed narrative. Ideal for fans of solo RPG adventures.
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Grim Quest tries to blend tabletop RPG vibes, familiar dungeon crawling and roguelike mechanics, and a classic turn-based combat system into an accessible and entertaining package. Because of its attention to written storytelling, detailed worldbuilding and abundance of lore, Grim Quest can be similar to a solo Dungeons and Dragons campaign, or even a choose your own adventure book.
Grim Quest is a single player game and can be played offline. It has no lootboxes, energy bars, overpriced cosmetics, content locked behind endless microtransactions, or other modern monetization schemes. Just some unobtrusive ads, permanently removable with a one-time purchase, and completely optional goodies for those who wish to support the game and its development even further.
*** FEATURES *** - immerse in a unique dark fantasy world with its own history and lore - defeat enemies and fight boss battles in a classic turn-based combat system - manage your character's sanity or suffer unexpected consequences - customize your character with 25 unique spells and 20 active & passive skills - select one of 27 character backgrounds that each affect gameplay in a different way - experience the game world through a variety of interactive, text-based events - acquire weapons, armors, accessories, consumable items and crafting ingredients - complete quests, collect bounties and find 60+ pieces of scattered lore - manage defenses of a besieged city, endure raids and other calamities - relax or add suspense with 4 difficulty levels, optional permadeath and other adjustable settings
* first entry in the Grim Saga, followed by Grim Tides and Grim Omens
User reviews
These summaries are automatically generated weekly using AI based on recent user reviews.
Google Play Store does not verify user reviews, so some user reviews may be inaccurate,
spammy, or outdated.
Pros
Engaging and addictive gameplay
Highly customizable character options and skills
Content is accessible from the start with minimal ads
Good writing and world-building
Old school RPG style that many find refreshing
Cons
Repetitive gameplay and lack of variety
Ads can be intrusive and require restarting the game
Steep difficulty curve that may frustrate players
Limited inventory management leading to lost items
Technical issues causing the game to freeze or crash
Most mentioned
Difficulty balance and combat mechanics
Ads and monetization approach
Repetitiveness of gameplay
Customization and character progression
Overall fun and nostalgic vibe of the game
User reviews
Exceptional! Polished, highly customizable, and perfect for its niche. It's a text game with simple graphics, and that is precisely what some of us need and appreciate. After being diagnosed as autistic, I realized I was wrecking my mental health by doom scrolling to stim. This game has replaced that toxic habit, and I am so grateful. Also, this is how purchases and ads should be handled. Period! One optional ad every five minutes, and all content is accessible from the start. Superb work!
Strong concept from what I've played so far. I think the main issue would be the gameplay loop so adding small animations for attacks, unique weapon feels would really go a long way. when you have a more classic RPG style game, the main issue usually is the repetitive nature of the combat system but you can help that by making every build/class feel very different
This game starts out fairly fun but quickly ramps up into near impossible difficulty which ruined it for me. Within two dungeon levels it went from being fairly easy to regular encounters fighting rat kings, watchers, and cultists who can take off 1/4 of your life with a single hit. Uneven ramp up of difficulty without the ability to go back to lower dungeon levels to grind xp brings the gameplay to a near pointless standstill. Very poorly designed.