"Space Pirates RPG" is an immersive turn-based combat game where you join the infamous pirate Red Jack on his quest to build an interstellar empire. After acquiring a cloning device, Jack creates a crew of himself to raid foreign planets, demanding tribute and punishing rebels. Expand your colony by constructing various buildings, upgrading battle suits, and exploring the star system. Engage in fierce battles with enemies, recycle their remains, and grow your empire in this exciting space adventure.
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The space police had been hunting Red Jack across the entire Galaxy. But every time, the infamous pirate managed to escape. One day, he got his hands on a cloning device. That’s when a new plan began to form in Jack’s mind... After reaching a forgotten planet, Jack activated the device. By creating copies of himself, he started assembling his own pirate crew...
Lead this rough male brotherhood in "Space Pirates RPG". With your help, the small colony might just grow into an interstellar Empire!
+++ Your domain is not limited to a single spaceship — build bunkers, barracks, workshops, and more. +++ Strengthen your colony on the home planet, explore, and develop the star system. +++ Launch pirate raids on foreign planets: demand tribute, punish rebels. +++ Upgrade your battle suits in three branches: tank, mech, helicopter. +++ Kill (and then recycle the remains of) hundreds of enemies (both humanoids and filthy monsters).
Its decent but basically its a base builder game now instead of a story adventure like the first one. Since combat was not the highlight of the game this one is not very fun because thats just about all you can do. Its a clone of #1 but with way less content and only 5 planets. One of those is only random events. The raid thing is very boring and the fact that resource buildings run out of resources is just strange.
Has a little less units than the first one and it seems kinda resource heavy to upgrade units but atleast the units don't need resources to heal and restore their armor like in the last game cause at times it was a nightmare to keep my units combat ready for those surprise attacks but I'm definitely curious to see where this game will go