AI Text Based RPG |Create Unique Text Adventures, AI Stories & Roleplaying Games
Total ratings
4.54
(Rating count:
2,537)
Review summary
Pros
- Well-designed app with a solid storytelling UI.
- Interesting concept and gameplay mechanics.
- Allows customization of characters and items.
- Responsive developer support.
- Unique and engaging story experiences.
Cons
- Token system limits gameplay and can be frustrating.
- Encounters are often too challenging or poorly designed.
- Lack of detailed descriptions for characters and items.
- Bugs affecting token acquisition and gameplay immersion.
- Need for more ways to earn tokens or free play options.
Most mentioned
- Token limitations and acquisition frustrations.
- Difficulty of encounters and potential encounter design flaws.
- Desire for better character and item descriptions.
- Issues with the AI's handling of story events.
- Need for additional features to enhance gameplay experience.
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User reviews
Recent rating average:
3.80
All time rating average:
4.54
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Date | Author | Rating | Comment |
---|---|---|---|
2024-12-09 | Zach R (Zach) | Edit2: Feedback- Oh I definitely understand it's difficult. I also don't have a solution, so don't take it too hard~ ]|[ I wish the word count was larger. Well-built app with soothing music and a solid storytelling UI. You have an inventory, stats, and each message you post costs one token, which you get 5 of every 4 hours up to 20. I literally never subscribe to AI apps, but I just broke that streak for this one. I want to support them, because this has been a very nice experience. | |
2024-12-08 | Square One | Fun game, provides unique stories and allows me to use overpowered characters that my friends won't allow! Very fun overall, but it's kind of hard to get a specific idea, although that's unavoidable with AI. Only problems I have with it is the inability to edit or delete prompts, the inability to flee battles and the limitations of tokens, although the tokens are unavoidable. It would be nice, however, to get maybe 10 or so every 3 hrs instead of just five. | |
2024-12-06 | Nunyaz Bizness | Much better than generic GPT-4 chat. However, the encounters are way too dangerous. I only survived the first one due to a server error! When the enemy attacks you twice before you can do anything, and it takes off half your health, that's bad encounter design! | |
2024-12-02 | Patrick Johnson | Updating my review as one issue I had was reolved. However still not a fan of the whole taling the damage of the encounter thing. Also wish there was a more robust stat system where the damage isn't always random. Also the difficulty doesn't seem to really all that much as it random do to the damage calculation or if the enemy even fights back at all as I feel like I have torce tge difficulty of the fight. | |
2024-11-29 | kcrisp | The concept is frankly wonderful, the execution isn't. Unfortunately every time you do anything it costs a token, and you only get 10 tokens to start. That means you get 10 messages. You get 5 free tokens every 4 hours up to 20 tokens a day. But if you do the math Thats 20 messages a day. Which doesn't work for roleplay. Then there is the character builder. I like the simplicity of it, But not being able to choose your starting equipment really sucks. If they improve, i will change my rating | |
2024-11-24 | Isaac Henry | This has some interesting features, but I don't understand my own character and it's capabilities. I'm not sure how to play a character I don't understand. The inventory has items with capabilities, but they aren't described in any detail that helps me understand how to use them. I feel like I'm going into the adventure blind and hoping for them best. It's more like reading a story than an interactive game. | |
2024-11-18 | Allen Strauss | the concept is fun and the game itself is enjoyable. I have a bit of a problem with the ai not being able to give me a description of places or objects without me having to waste one of my turn tokens to ask it to describe what it tells me I'm looking at. if I open a chest it should be able to tell me what's in the chest when I tell it to open and take the item. instead I have to use a 2nd turn to discover the item and a 3rd to use it. over all very neat though and will keep it for now. | |
2024-11-16 | Big John | I wish you could have more coins and more trophies and an organize inventory with a equipment setup kit and a quest list organizer, I wish it could be free to play because this game has peak potential for me, and if you add advertisements that rewards you with book coins I would love that. Edit 1: try to advertise your game on YouTube and on other platforms and make the advertisements get straight to the point of what your offering the viewer, that'll give you money for your game company | |
2024-11-15 | TheHandReadyToastMan | Honestly a really well done AI rpg! I really love the inventory system! I was really impressed when i saw the bag icon where the game automatically stores items so you have an accurate idea of what you have, other games after like 3 turns the game would forget you just picked up an item but this one categorizes it immediately. One ask i have is a feature that automatically updates item information in cases like, "enchant my ordinary bow with fire" would change the item description and attributes | |
2024-10-21 | andy elsworth | pretty solid AI. Response to developer comment: it would make the interactions with the AI more realistic feeling if every encounter was malleable, I've found the 9 times out of ten a encounter always starts with the player character taking damage. If it was more lenient and let the player react to the situations first atleast some of the time. |
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