Unique Roguelike Deck Building Strategy Single-play Role-playing Card Game
Total ratings
4.55
(Rating count:
4,941)
Review summary
Pros
- Fun and entertaining gameplay
- Good deck-building mechanics
- Visually appealing with a polished look
- Variety of fights and challenges
- Active development team making improvements
Cons
- Invasive ads with poor rewards
- Balance issues related to monetization and mechanics
- Poorly designed bosses and gameplay that can feel unfair
- Cluttered menus and convoluted mechanics
- Poorly written English and lack of clear explanations
Most mentioned
- Monetization issues
- Gameplay bugs and freezing
- Poor balancing and reliance on RNG
- Invasive ads and pay-to-win elements
- Fun mechanics and potential for improvement
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User reviews
Recent rating average:
3.00
All time rating average:
4.55
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Date | Author | Rating | Comment |
---|---|---|---|
2024-12-11 | Solivagant M | Good spin on the genre, but it suffers from RNG drag. You can have a run where you get every spell you want, you don't draw the right elements, you're not able to use them, which will result in your death. It's an ok system, but it needs to be refined somehow. It's fun, but losing a run because you didn't draw the right elements and you just need one more hit on your enemy is frustrating and ends your run on bad luck, instead of a lack of skill or bad decision. Why are reviews only 500 letters? | |
2024-11-22 | Luingar McWolf | Great gameplay. Previously this review was putting the game on blast for failing to offer any rewards for play unless you paid or watch an ad. They have since changed this, and now the game is actually free to play. this is a significant change in the right direction and the reason I have increased my score to 4 stars. Good game, just be ready to have every corner of the menus try and sell you stuff. | |
2024-08-22 | Raenyx | The game is a fun deck builder similar to Slay the Spire, delivering a variety of fights with unique and challenging enemies as you climb the difficulties. It's done a lot right in making the game enjoyable while not requiring me to spend money, but until they fix a bug that causes the game to freeze on a black screen after winning a run I cannot give the game more than 3 stars for its rating. | |
2024-08-18 | Michael Lauber | Excellent game mechanics, beautiful esthetic. The music is decent, but there are few tracks. There is also little mechanic explanation aside from the tutorial, which you have to wander the menus to find. Most things have short explanations when tapped on, but it could do with a tad more guidance. Otherwise, a very good game. 8.6/10. | |
2024-07-18 | Samuel Strobel | Fun gameplay brought down by ridiculous pricing for no ads and season pass. There are 3 levels of no ads, cheapest is 8.99: no ads from bosses and 10 daily chests out of 50, this is not even close to worth the value. 0.99 would be much more realistic. Most expensive: 45.99, which is totally insane for no ads at all and 4x boss loot. Then the season pass is 41.99 for 1 season which amounts to increased gatcha rolls. Absolutely awful pricing. Edit: I did not compare to other games. Pricing sucks. | |
2024-07-10 | Ketill Guðmundsson | The gameplay is fun and entertaining. A solid implementation of a deck builder rogue lite game. But there are two big flaws with it: 1. So many loading animations. The game requires server connection for so many things. That slows down the gameplay quite a lot. On top of that, the request fails quite frequently making the game stuck. You can't exit out of the loading animation, so if something goes wrong you have to kill the app. 2. The English is poorly written and unclear quite often ingame | |
2024-07-09 | Alex Cassidy | Really nice gameplay in the first run, but it then reveals a super predatory monetization scheme with FIVE currency types, a rune gacha system, endless menus, on top of having ads! Single player roguelike games should not have pay to win options. I would have easily paid to remove ads if the currency and rune system didn't exists. If the game is balanced around the runes, then either it is too easy for paying players or artificially hard for F2P. | |
2024-07-07 | Paul Sarun | Clean, polished look and feel. I like the element system. Customizable and adds more flavor than your typical Roguelite Card Battler. Sadly there is too much going on and the fun gets wrapped up in convoluted status ailments and buffs. Cooldown is neat in lieu of drawing, but it's not a deciding factor for playing cards when my deck is my hand. Cut down the map size, set a deck size limit or change CDs to reduce element draw or something slightly punitive, have a glossary available during battle | |
2024-07-05 | First Name Last Name | Superficially, it's a fun time waster. Unfortunately, it suffers from a few very poorly designed bosses that, in higher difficulties, revolve around a couple variations of locking down your cards in escalating quantities, either literally or by increasing your cooldowns until your cards are unusable, essentially just not letting you play while providing little to no counterplay for this tactic. Give it a try, but I wouldn't recommend investing too heavily. | |
2024-06-27 | H H | Fantastic game! You can tell they put a lot of work giving the game that addictive "one more turn" feeling. Today's update looks like it broke the ability to choose rune relics and HP/flask options when starting a new game. This prevents players from starting a new game. Would also like to see a bug report feature added to settings in the future! |
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